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ADSP-2186 Datasheet(PDF) 13 Page - Analog Devices |
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ADSP-2186 Datasheet(HTML) 13 Page - Analog Devices |
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13 / 36 page ![]() ADSP-2186 –13– REV. A Target Memory Interface For your target system to be compatible with the EZ-ICE emu- lator, it must comply with the memory interface guidelines listed below. PM, DM, BM, IOM, and CM Design a Program Memory (PM), Data Memory (DM), Byte Memory (BM), I/O Memory (IOM) and Composite Memory (CM) external interfaces to comply with worst case device timing requirements and switching characteristics as specified in this DSP’s data sheet. The performance of the EZ-ICE may approach published worst case specifications for some memory access timing requirements and switching characteristics. Note: If your target does not meet the worst case chip specifica- tions for memory access parameters, you may not be able to emulate your circuitry at the desired CLKIN frequency. Depend- ing on the severity of the specification violation, you may have trouble manufacturing your system as DSP components statisti- cally vary in switching characteristics and timing requirements within published limits. Restriction: All memory strobe signals on the ADSP-2186 (RD, WR, PMS, DMS, BMS, CMS and IOMS) used in your target system must have 10 k Ω pull-up resistors connected when the EZ-ICE is being used. The pull-up resistors are necessary because there are no internal pull-ups to guarantee their state during prolonged three-state conditions resulting from typical EZ-ICE debugging sessions. These resistors may be removed at your option when the EZ-ICE is not being used. Target System Interface Signals When the EZ-ICE board is installed, the performance on some system signals change. Design your system to be compatible with the following system interface signal changes introduced by the EZ-ICE board: • EZ-ICE emulation introduces an 8 ns propagation delay between your target circuitry and the DSP on the RESET signal. • EZ-ICE emulation introduces an 8 ns propagation delay between your target circuitry and the DSP on the BR signal. • EZ-ICE emulation ignores RESET and BR when single- stepping. • EZ-ICE emulation ignores RESET and BR when in Emulator Space (DSP halted). • EZ-ICE emulation ignores the state of target BR in certain modes. As a result, the target system may take control of the DSP’s external memory bus only if bus grant (BG) is asserted by the EZ-ICE board’s DSP. |
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