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PMODJSTK Datasheet(PDF) 2 Page - List of Unclassifed Manufacturers |
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PMODJSTK Datasheet(HTML) 2 Page - List of Unclassifed Manufacturers |
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2 / 3 page ![]() Digilent, Inc. PmodJSTK Reference Manual www.digilentinc.com Copyright Digilent, Inc. page 2 of 3 The two least significant bits of the upper byte, along with the entire lower byte, make up the 10-bit value that was calculated. By referring to the Joystick Axis Map located above, it is possible to know what X and Y values to expect from the PmodJSTK, based on the current position of the joystick. The X and Y position data make up the first four bytes of the five byte series. The last byte contains the positions of the three buttons, indicated by the three least significant bits in the byte. Communication The serial peripheral interface (SPI) mode 0 method of communication is used to communicate between the PmodJSTK and the master board To receive data from the PmodJSTK using SPI, a byte must be shifted into the PmodJSTK. As the byte is shifted into the PmodJSTK, it shifts out a data byte to the master. This communication is accomplished via the master-in slave-out (MISO) and master- out slave-in (MOSI) lines of the communication bus. This communication must be synchronously clocked using the serial clock (SCK) line of the communication bus. The PmodJSTK is enabled on the SPI bus by lowering the slave select (SS) pin. The SS pin is active low. The maximum recommended SPI clock speed is 1 MHz. The minimum recommended amount of time between the SS pin going low and the start of data transmission on the bus is 15µs. The minimum recommended amount of time between the end of one byte being shifted and the beginning of the next is 10µs. The SS pin should be returned high after communication has been completed. After lowering the SS pin, the master should shift 5 bytes to the PmodJSTK in order to receive data from the PmodJSTK. After each of these bytes is shifted in, the master will have received a byte of data from the PmodJSTK. The two programmable LEDs located on the PmodJSTK are turned on or off based on the status of the first of the five bytes shifted into the PmodJSTK. The two least significant bits of the first byte determine the status of the LEDs. For example, if the first byte shifted into the PmodJSTK is 0b00 (0x00), then both LEDs will be off. If the first byte is 0b01 (0x01), only LED1 will be on and similarly if 0b10 (0x02) is shifted in, then only LED2 will be on. Both will be turned on if 0b11 (0x03) is shifted in as the first byte. Write to the LEDs using the following format: Figure 3 LED Command The remaining four bytes that are shifted in are ignored by the PmodJSTK. After each byte has been completely shifted in, the PmodJSTK will have finished shifting out a byte of data to the master. The order of the bytes being transferred from the PmodJSTK to the master is as follows: 1 2 3 4 5 X (low) X(high) Y (low) Y(high) Buttons The buttons are reported in the last byte in the following format: Figure 4 Byte 5 A bit written to a ‘1’ indicates that the corresponding button is being depressed, and a ‘0’ indicates that it is not being depressed. |
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