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MPC2F35L Datasheet(PDF) 16 Page - Megawin Technology Co., Ltd |
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MPC2F35L Datasheet(HTML) 16 Page - Megawin Technology Co., Ltd |
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16 / 46 page ![]() 16 MPC2F35_USB Data Sheet MEGAWIN 4. Write 0 into the URD bit Whenever USB engine finished a transaction, it will generate an interrupt to acknowledge MPC2F35. The user can get information about the transaction through the above sequence. When USB engine received a reset instruction from the host, it will reset by itself and generate an interrupt. When USB engine received a wake-up instruction from the host while the device is being in the stop mode, it will generate a signal to enable the oscillator. If the host and the device are both in the stop mode, a falling edge on Port 3 can wake-up the device, and then remote wake up the host through USB engine. DPM control Address Name Bit 7 Bit 6 Bit 5 Bit 4 Bit 3 Bit 2 Bit 1 Bit 0 R W 00E8H DPM_CTL - - - - - - C1 C0 √ √ 00E9H DPMO - - - - - - DPO DMO √ √ 00EAH DPMI - - - - - - DPI DMI √ - C1, C0: USB bus (D+ and D-) mode control selector. 1. 0x: USB bus is at the USB operation (Default) 2. 10: USB bus is at the PS/2 interface operation DPMO: PS/2 data output on USB data bus line (D+/D-), 0: output low, 1: pull-high DPMI: Value on the USB data bus line (Read only) while working at the PS/2 operation MPC2F35’s USB bus lines (D+ and D -) have two operating modes: USB low speed and PS/2 interface mode. User can program the C0 and C1 bit in the CDPM_CTL SFR to determine the operating mode of USB bus. The DPI and DMI bit in the DPMI SFR will record the content on the D+ and D- pin respectively. The firmware can judge the USB bus line (D+ and D-) connection will be USB or PS/2 protocol by reading the value of the DPI and DMI bit in the DPMI SFR. For PS/2 interface application, the C1 and C0 in the DPM_CTL SFR have to set “10” first, thus the USB function will be unavailable. The user programs the value of USB bus (D+/D-) into the DPO and DMO bit in the DPMO SFR when MPC2F35 controls the D+/D- pin for the PS/2 operation. When DPO/DMO is programming as writing 0, it will make the D+/D- pin to output low. On the other hand, writing 1 will cause these pins to be pulled high. This I/O control operation would be easy to perform the PS/2 interface. |
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